Molly, Jane, and Evan know they need to figure out what type of spell is active in the house, and Jane insists that the two witches should get paid for their work. After Evan negotiates with the lawyer doing the renovations, with some prodding from a demonstration from the “poltergeist,” a satisfactory financial arrangement is reached. After spending the day researching past owners of the house, one a witch who had disappeared, Molly, Jane, and Evan head over to the place to try and ascertain what they are up against.


Through various preparations and workings, the three observe what Molly decides is a bubble or pocket universe, where actions get repeated over and over again. The group observes a woman being attacked by the vampire child, her stabbing the boy with knitting needles, and the vampire doctor attempting (unsuccessfully) to save his child while letting the woman die. Molly knows the vampire looked right at her, so it seems he must still be alive in there, and both Evan and Jane conclude that blood-magic got mixed in and has caused the spell to run in a loop. Jane decides that the vamp has to die when Molly breaks the spell, so the decision is made to call in a local cop to serve as witness.


Detective Paul Braxton retired to the Asheville area, but got bored and wanted to go back to work. After meeting with Molly, Jane, and Evan the next morning, he agrees to their plan. That evening the group of four breaks the spell, which frees the vampire, and Jane kills him. Jane worries that Molly will feel differently about her after seeing her in killing mode, but Molly assures her that is not the case. A few weeks later, one evening at dinner Angie Baby announces that Molly is going to have a baby (which she didn’t even know herself yet), and Jane confirms this, saying she thinks it will be a boy.


* * *


Signatures of the Dead (in both Have Stakes Will Travel and the anthology Strange Brew): At the house of Molly Trueblood, earth witch and best friend of Jane Yellowrock, Detective Paul Braxton (Brax), Evan (Molly’s husband), Jane, and Molly have gathered to consult about a recent killing of the McCarley family in the area. The deaths are clearly vamp attacks, but owing to Molly’s special talent of sensing death, Brax is asking her to come to the scene to determine how many vamps were involved, where they are holing up during the day, and says he needs a protection spell for when he goes after them. Despite Evan’s protests, Molly agrees to go to the house, and she asks Jane to accompany them.


Jane and Molly meet Brax at the house. Before going inside, Molly calls upon her power, and closes her eyes so as not to experience the physical world through her heightened senses. Once they go in the house, with Molly’s hand on Jane’s arm, the barrage of horror hits Molly—she knows exactly what happened to each family member. Jane carries Molly out of the house, plopping her on the ground. Molly reports that there were seven vamps, all crazy except for the sire, also young for a vampire. Outside, Molly senses the path the rogues took on their way out, but also that they played around on the swing set before doing so. Molly distracts Brax with a few other details so that Jane is able to remove a piece of cloth snagged on a bush.


Molly knows Jane’s secret—that she is a skinwalker whose other persona is a Puma concolor, and that Beast can track the vamps using the cloth. That evening, Molly records Jane’s shift (at Jane’s request), and gives Beast a ride to the McCarley house so she can find and follow the vamp trail. At four a.m. Molly gets a call from Jane, telling her to meet her at the old Partman Place and reminding her to bring food. When Molly arrives, Jane tells her that the vamps have been living there in the mine for a while.


While Jane sleeps on a cot in a back room of the shop Molly runs with her sisters, Molly takes Brax out to the Partman Place so he can look it over. When he asks how she knows the vamps are there, she tells him she used a tracking spell. Brax relies that the NCIC database does not have information on any such thing, and Molly gets upset that her family is being exposed. Brax assures Molly that her name has not been used in any way, and that he shields her as much as he can. Once Molly calms down, Brax goes to check out the mine. When he returns, the two hatch a plan to seal the vamps up in the mine for the night, and to return in the daytime with more people.


Unfortunately the plan does not work, and results in a situation that hits close to home: Molly’s pregnant sister, Carmen, is missing and her husband dead. With the family in an uproar and trying to deal with the news, Jane tells Molly that if she gives her a ride to the mine, she will go in as Beast and ascertain where Carmen might be. Jane suggests that the vamps may be holding Carmen in order to possibly turn her later, given the power that witches possess. Molly agrees, and Jane reports back that Carmen is indeed alive, and so are two teenaged girls. After working on spells with her sisters and discussion with everyone, the decision is made that Molly, Jane, Brax, and Evan will all go to the mine, under the cover of an obfuscation spell.


The group of four arrives at the mine, fitted with weapons and charms. Early in the action, Evan gets wounded, but Molly uses a healing amulet and they get him outside where an ambulance is called. The trio finds Carmen and the two girls, moving them out of the room they are being held in and to the outside. Vamps attack both Jane and Brax, and despite Molly’s attempt to save Brax with one of the charms, he dies anyway. Jane is able to heal after shifting to Beast. Despite their sad loss of Brax, all of the vampires are destroyed.


Skinwalker, Book One


I Travel Light: Jane Yellowrock, vamp killer, recently recovering from a job that almost killed her, arrives in New Orleans to meet with Katie Fonteneau, a vampire who has lived in the area for many years. It seems there is a rogue vamp on the loose in New Orleans, and Katie wants to hire Jane to track it down and kill it—legally, of course. On her way down the street toward Katie’s, on her new motorcycle, Jane notices a guy in a doorway watching her, but he does not seem threatening.


Never having met a “civilized” vamp before, Jane is not sure what to expect. She gets greeted at the door by a big man she nicknames Troll, who takes her proffered card and abruptly closes the door in her face. While waiting for his return, the intriguing guy she knew was watching her earlier pulls his bike up beside hers, and then comes up to wait near her. When Troll returns, Jane goes inside with him, giving up most of her weapons (other than a few she keeps well hidden).


Troll escorts Jane to meet Katie, and all seems to be going well until Katie does not recognize Jane’s scent—other than identifying her as a fellow predator—and vamps out, leaping at Jane, who pulls out her weapons and takes a defensive stance. Jane tells Katie that she isn’t human, but unless Katie plans to tell Jane where her own daytime lair is, Jane will not tell Katie what exactly she is. The two agree to keep their own secrets. Jane and Katie discuss terms, and Jane learns that Katie has provided her with a house that meets all of her requirements (including the large boulders she requested). Jane will receive a twenty percent bonus if she completes her job in ten days, and Katie gives her the folder of crime scene photos and cloths with blood traces.


Okay, I Was Paranoid: Troll and Jane test each other when they leave the room—him wanting to know where she hid her guns, her not telling him—but their interchange ends peacefully, with Troll giving Jane an envelope containing money, her contract, and keys. Feeling pleased that she had successfully stood up to Katie as she walks toward her bike, Jane scents the same guy that she had seen before going inside. Jane realizes that the man had tried to open the locks on her saddlebags, which, unluckily for him, were spelled. After a brief exchange, during which the guy (who Jane thinks of as the Joe, as in an ordinary Joe) says he had hoped he’d get the job Katie was hiring for, Jane rides around the block to look at her new temporary home, which backs up against Katie’s Ladies. Judging the house to be at least two hundred years old, Jane evaluates the security and finds cameras, indoors and in the garden, which she destroys. Next up, a call to her friend, Molly, an earth witch, and a short chat with Angelina, Molly’s very powerful six-year-old witch daughter.


Jane decides to let Beast take over in order to hunt the rogue from the scents on the cloths given to her by Katie. Beast is the consciousness that resides within Jane, the one Jane allows to take precedence when she shifts into animal form. After going through the process of the change out in the garden, Beast eats the meat Jane left for her, and then takes in the scents on the cloth. Beast follows the trail, with Jane’s consciousness keeping her on track as to her goal, and discovers where the attacks took place. Beast believes she smells a “liver-eater,” but Jane has no idea what that means. After being fed a hamburger by a homeless man, Beast heads back to Jane’s house, to the garden, and shifts back into human form.


I’m a Tea Snob: Jane awakens into her own body out in the garden, musing over her history with Beast. She doesn’t know how she trapped Beast within her, but the cat knows and likes to sometimes make her suffer just a little for it. She does remember shifting back and forth between human and panther a few times over the years before she was discovered wandering in the woods at the approximate age of twelve. Given the scars on her body, Jane believes she shifted into human form at that time to heal herself from being shot, just as shifting into Beast form can heal injuries sustained while human. Making her way inside the house, Jane fixes some tea and oatmeal—foods she enjoys after her shift back.


After a phone call to Molly, Jane heads to bed for some much-needed sleep. She awakens at two p.m. to knocking on the door, and sees the guy she thinks of as the Joe standing outside. She opens the door, and after the guy states that she wasn’t home last night, he asks her to go eat lunch with him, also telling her she can call Troll (whose real name is Tom) to find out more about him. After learning that his name is Rick LaFleur, Jane closes the door, calls Tom, and finds out that Rick is his nephew, and recently he has been doing security jobs for the local vampire community. Beast likes Rick; she is impatient for Jane to take a mate.


Rick takes Jane to a restaurant and bar with delicious food and an unusual bartender/cook: Antoine, whose handshake crackles with a searching power up Jane’s arm. Unsure of what she is feeling, Jane is put on her guard, though the man is not threatening.